Seeing is believing-at least, that’s how it’s supposed to be. However, seeing may not mean believing anything in the future. During the building of the PC for Build Your Own PC on a Budget, I investigated various new technologies, including virtual reality, where what you see may not exist at all. I thought about how competitive video games like League of Legends (LoL) would be influenced by the coaching aspect of LoL Coaching. Will these virtual reality technologies be used to improve coaching in video games and real life? We will have to wait and see. The PC market has always found interesting ways to merge new technologies with competitive activities. Of course, gamers are eagerly anticipating the Oculus Rift, which promises to transform gaming with a monitor into an experience where you really feel as if you’re there. This kind of technology isn’t quite available yet, but will be soon. Even when the hardware is ready and the drivers work as promised, truly immersive games will take time to create. Look for this experience to evolve over time to the point where the Holodeck featured in Star Trek actually does become a reality.
To attract attention and become viable, however, technology must answer specific needs today. It was with great interest that I read Marines test augmented reality battlefield. Unlike the Oculus Rift, this technology actually does exist today and it demonstrates some of the early uses of virtual reality that you can expect to see. In this case, the background is real-it’s an actual golf course. You can also expect to see virtual golf courses on simulators that you can find at somewhere like shop indoor golf, to help pro golfers or golf lovers to continue playing the game as often as they’d like. It can offer virtual reality users with a whole new world. The virtual reality system adds the hardware of war to the scene, including tanks, mortars, and features, such as smoke. What the marine sees is a realistic battlefield that doesn’t exist anywhere but the viewer’s glasses. This is the sort of practical use of virtual reality that will continue to drive development until we get a holodeck sometime in the future.
Virtual reality for gamers and the armed services is nice, but it’s also becoming a reality for everyone else. Samsung and Facebook are introducing a virtual reality solution for movie goers. That’s right, you’ll be able to strap some glasses to your head and get transported to a comfy living room with a big screen TV where you can watch the latest movies offered by Netflix. The Gear VR device promises to change the way that people see movies forever. This particular device actually works with your smartphone, so you need a compatible smartphone to use it. In addition to movies, Gear VR also promises to let you play virtual reality game and become involved in other immersive environments. All you really need is the right app.
An immersive experience, where you eventually won’t be able to tell real from created, is what virtual reality promises. Using virtual reality, you could travel to other parts of the world, explore the ocean depths, or even saunter through the solar system as if you’re really there, but still be in your own home. Virtual reality will eventually transform all sorts of environments, including the classroom. Imagine children going to school, interacting with other students, learning from the best instructors, and never leaving their home. A student could get a top notch education for a fraction of the cost that students pay today.
Coupling virtual reality with other technologies, such as robotics, could also allow people to perform a great many unsafe tasks in perfect safety. Consequently, if you would like to learn more about VR safety training head to the 360 Immersive website. The possibilities are endless. A human could guide a robot through a virtual reality connection to perform real-world tasks that would be unsafe for a human to perform alone. Think about the use of the technology in fighting fires or responding to terrible events that currently put first responders at risk. Virtual reality will eventually change the way we view the world around us and I hope that the experience is as positive as vendors are promising today. Let me know your thoughts about virtual reality at John@JohnMuellerBooks.com.